![]() I wonder where the other 35 are sitting? His last Wolfenstein 3D release before that was last October, and Overkill wasn't cancelled yet as of then. Yet, even considering if EVERY T2K map was pulled from the cancelled Overkill, and both of his single Wolfenstein 3D episodes were as well, that's only 65 levels saved. Shows at least one author is going for goods, so keep it up! And I think that about sums up good releases this year so far, in terms of new stuff. And he contributed to the DHW SOD SDL mapset. He's entirely mapped two episodes for classic Wolf 3D, a replacement set of levels for Spear of Destiny, and now this have all been released this year. Maybe 15 Master Levels and Stealth (which is still only a demo) are the only exceptions. In fact as far as I know almost EVERY *new* good release so far in 2012 has had at least some mapping contribution from him in it. But on the other hand, Thomas has definitely been pumping out quality. Well it's a shame Overkill didn't make it. ![]() (Yes, I still do occasionally take a peak at the Wolf3D scene, I'm not gone! The game's almost 20 years old, and you can't argue it shows technologically, yet rightfully it sill has some type of community.)
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